RHYTHMER OSfor MPC SAMPLE
FIRST GROOVEMANUAL
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RHYTHMER OS FOR MPC SAMPLE / FIRST SESSION

Your first groove
with RHYTHMER OS.

Drums, bass, FM-106 pad chords, acid and a Think break. Build four bars, shape the sound, balance the tracks and turn the loop into a mute jam.

140 BPM · C minor · 4 bars · 1/16 grid · 50% swing

The finished four-bar loop

Built on the Melodee foundation. Guide adapted for RHYTHMER OS; original authors, source & licence ↗.

The checklist stays in this browser. Tick each step after trying it on your device.

Push means click. Turn means rotate. Read the screen’s current B1–B3 labels. A + joins buttons pressed together; an arrow means the next action.

01 / FIRST GROOVE

Set up the session.

TAP TEMPOHOLD+ENCODERTURN→140 BPM

NEW PROJECT → TEMPO 140 → TRACK 2

Start an empty project. Hold TAP TEMPO until the Tempo screen opens (about half a second). Turn the encoder to 140.0 BPM; − / + change a whole BPM. Use SHIFT + encoder push to go back. Hold PAD BANK + Pad 2 to select track 2, then release PAD BANK. Choose PLUG-IN with the encoder and push to open the instrument browser.

Tempo · 140.0 BPM for the project
Track 2 · empty track at 140 BPM

02 / FIRST GROOVE

Load the drum instrument.

ENCODERTURN→ENCODERPUSH→B3 LOADPRESS

PLUG-IN → RHYTHMER KIT → PRESETS → DRUM-X / 909 CLUB

Load Rhythmer Kit, open PRESETS, select the original DRUM-X / 909 CLUB kit and press LOAD. Tap SAMPLE to return to the sound. Pad 1 is the kick, Pad 2 the snare and Pad 4 the closed hat.

Choose Rhythmer Kit
Original kit · DRUM-X / 909 CLUB

03 / FIRST GROOVE

Make the pattern four bars.

SEQPRESS→K1LENGTH 4K2GRID 1/16K3SWING 50%

SEQ → PATTERNS → LENGTH 4 / Q 1/16 / SWING 50%

On PATTERNS, use the labelled knobs for LENGTH 4 bars, Q 1/16 and SWING 50%. That is 64 sixteenth-note steps. Use the same length on tracks 3–6. Keep the project in C minor.

Track 2 · empty four-bar pattern, 1/16 grid and 50% swing

Return with SAMPLE before playing notes. The pads on PATTERNS select patterns; they do not play the kit.

04 / FIRST GROOVE

Record a broken drum groove.

SAMPLEPRESS→SEQ RECORDPRESS→PLAYPRESS

SAMPLE → SEQ RECORD → PLAY → PADS 1 / 2 / 4

Press SEQ RECORD to arm, then PLAY. Record the kick over four bars. Leave playback running and add snare, then quieter hats on the next passes. Press SEQ RECORD to stop recording. The snare anchors beats 2 and 4; the kick moves around it.

BarKick · Pad 1Snare · Pad 2Closed hat · Pad 4
1Steps 1, 7, 115, 131, 3, 5, 7, 9, 11, 13, 15
21, 8, 115, 13; quiet ghost at 12Same, with softer alternate hits
31, 7, 125, 13Same
41, 7, 115, 13; quiet ghost at 12Same
Track 2 · drum pads following the four-bar performance
Track 2 · drum pads following the four-bar performance
Track 2 · recorded kick, snare and hat notes
Track 2 · recorded kick, snare and hat notes

Step numbers in the table restart at 1 each bar. SHIFT + − undoes the last take. Keep ghost snares much quieter than the backbeat.

05 / FIRST GROOVE

Choose a bass with body.

PAD BANKHOLD+PAD 3PRESS→PRESETS

PAD BANK + 3 → PLUG-IN → FMini-1 → SUB BASS

Select track 3 and load FMini-1. In PRESETS, load the original SUB BASS. Set its pattern to four bars. On KEYS, set ROOT C / SCALE Minor / LAYOUT Scale; use − / + to set OCT 1.

Track 3 · FMini-1 / SUB BASS
Track 3 · C minor Scale layout, octave 1

06 / FIRST GROOVE

Record the bassline.

SEQ RECORDPRESS→PADSPLAY NOTES

SAMPLE → SEQ RECORD → PLAY THE ROOT AND FIFTH

For each bar, play its root on steps 1, 7 and 13, and its fifth on step 11. Keep the second root and fifth short; release before the next note. Press SEQ RECORD again to stop recording while playback continues. The changing root connects the bass to the chords we will add next.

BarRootFifth
1C2G2
2G#1 / A♭1D#2 / E♭2
3A#1 / B♭1F2
4G1D2
Track 3 · four-bar bassline, actual note range
Track 3 · four-bar bassline, actual note range

Keep the amp release short. The reference bass uses a track Filter / Low pass, CUTOFF 49%, RESO 8%. The next steps show how to add a track filter.

07 / FIRST GROOVE

Change an existing track to PLUG-IN.

PAD FXPRESS+KNOB FXPRESS→B1 TRACK SETUPPRESS

PAD BANK + 4 → PAD FX + KNOB FX → B1 TRACK SETUP → TRACK TYPE

If track 4 is empty, choose PLUG-IN directly and continue to the next step. This walkthrough also shows how to replace an existing Sample Kit or MIDI track; you do not need to load a Sample Kit first. Press PAD FX and KNOB FX together to open TRACKS, then B1 TRACK SETUP. Select TRACK TYPE, choose PLUG-IN and continue to the instrument browser.

Track 4 · TRACK SETUP, then TRACK TYPE → PLUG-IN
Track 4 · TRACK SETUP, then TRACK TYPE → PLUG-IN

Changing type keeps patterns, speed, mixer and insert effects; instrument-specific settings are replaced. Use an empty pattern for this new chord part. To replace one plug-in with another, use CHANGE PLUG-IN. DELETE TRACK is a separate destructive action. SHIFT + encoder cancels or goes back.

08 / FIRST GROOVE

Load the FM-106 pad.

ENCODERTURN→B3 LOADPRESS

FM-106 → PRESETS → A68 Synth Pad → LOAD

Choose FM-106 and load its original A68 Synth Pad preset. Keep Voice Mode POLY I so four notes can sound together. On its sound controls, set VCF Cutoff 64 and VCF Resonance 8. These are the engine’s 0–127 values, distinct from track-effect percentages.

Track 4 · original FM-106 A68 Synth Pad bank entry
Track 4 · opening the native VCF cutoff from 37 to 64
Track 4 · opening the native VCF cutoff from 37 to 64

09 / FIRST GROOVE

Record four pad chords.

SEQ RECORDPRESS→4 PADSHOLD 3 BEATS

KEYS → C MINOR / SCALE / OCT 3 → SEQ RECORD

The pad supplies the harmony. Set KEYS to C minor / Scale / OCT 3. Hold each group of four pads together on beat 1, sustain for three beats, then release for beat 4. Record one chord per bar over the drums and bass. Press SEQ RECORD again after the four-bar take so further playing is not recorded.

BarChordNotesPhysical pads
1Cm7C4, E♭4, G4, B♭48 + 10 + 12 + 14
2A♭maj7A♭3, C4, E♭4, G46 + 8 + 10 + 12
3B♭add9B♭3, C4, D4, F47 + 8 + 9 + 11
4Gm7G3, B♭3, D4, F45 + 7 + 9 + 11
Track 4 · the four recorded chord voicings
Track 4 · the four recorded chord voicings
Track 4 · three-beat chord gates and the fourth-beat space
Track 4 · three-beat chord gates and the fourth-beat space

The UI spells flats as sharps: D# = E♭, G# = A♭, A# = B♭. These pad numbers depend on C minor / Scale / OCT 3. This is a four-pad performance, not an automatic chord mode.

10 / FIRST GROOVE

Shape the pad with a low-pass filter.

SHIFTHOLD+KNOB FXPRESS→ENCODERPUSH

SHIFT + KNOB FX → TRACK FX → EMPTY SLOT → TONE → FILTER

From the selected instrument, press SHIFT + KNOB FX to open the effects rack. Stay on TRACK FX; repeated presses cycle through other scopes. Turn the encoder to an empty slot, push, choose Tone → Filter and add it. Use the labelled K1–K3 controls to set CUTOFF 64%, RESO 5%, TYPE Low pass. This softens the top of the pad without darkening the drums.

Track 4 · adding Filter from Tone
Track 4 · low-pass cutoff settling at 64%
Track 4 · low-pass cutoff settling at 64%

11 / FIRST GROOVE

Add Plate reverb behind the chords.

K1–K3TURN / − / +CHANGE ROW

NEXT EMPTY TRACK SLOT → SPACE → PLATE → − / + FOR PARAMETER ROW

Add Space → Plate after the filter. Set the first row to SIZE 72%, DECAY about 1.9 s, DAMP 58%. Use − / + to show the second row; set MIX 18%, PREDELAY 12%, WIDTH 90%. Keep the dry chord in front and the tail in the gap after it.

Track 4 · Plate size, decay and damping
Track 4 · Plate wet mix from 0% to 18%
Track 4 · Plate wet mix from 0% to 18%

Original A68 Synth Pad · level-matched comparison

Adjusted engine tone + Filter + Plate · level-matched comparison

12 / FIRST GROOVE

Generate an acid phrase.

SHIFTHOLD+B3 GENPRESS→APPLY

PAD BANK + 5 → ACID ENGINE / SQUELCH → PATTERNS → SHIFT + B3

Load Acid Engine on track 5 and choose SQUELCH. Set LENGTH to four bars, then open GEN from PATTERNS with SHIFT + B3. Start with DENSITY 70%, ACCENT 40%, SLIDE 25%. On the second settings page use one octave, base octave 2 and leave auto-mutate off. Choose GENERATE ACID, then APPLY.

Track 5 · dedicated Acid Generator, settings page 1
Track 5 · dedicated Acid Generator, settings page 2

13 / FIRST GROOVE

Edit it to answer the bass.

ROLLEDIT NOTES

APPLY → ROLL → EDIT THE NOTES AND GATES

Generation is a starting point. Listen, undo and try again if it fights the bass. In this reference, the generated phrase was edited: roots follow C3 → G#2 → A#2 → G2, with short root/fifth/octave answers around steps 2, 4, 7, 10, 12 and 15. The same GEN settings will not produce an identical random phrase.

Track 5 · the edited four-bar acid phrase
Track 5 · the edited four-bar acid phrase

Keep distortion steady and move the cutoff within a modest range, roughly 41–52 / 127. Let resonance move the other way, around 85 down to 69 / 127. The phrase should add tension without covering the pad.

14 / FIRST GROOVE

Load the two-bar Think source.

PAD BANKHOLD+PAD 6PRESS→LOAD

PAD BANK + 6 → BREAK ENGINE → LOAD BARS 2 → BROWSE

Put think-160-preview.wav on your card. Load Break Engine on track 6 and set LOAD BARS 2 before browsing. Choose the file. It is a two-bar source at 160 BPM; keep this project at 140 BPM and let Break Engine sync it. The SOURCE A/B page shows the loaded source.

Track 6 · selecting think-160-preview.wav
Track 6 · Think loaded as Source A

The tutorial WAV is a separate reference download, not part of the OS installation package.

15 / FIRST GROOVE

Build four bars from the slices.

GENGENERATE→APPLY→ROLLEDIT

BREAK GEN → APPLY → FOUR-BAR PATTERN → ROLL

Generate a starting break pattern and inspect it in ROLL. Use four bars: two passes through the two-bar source, then small slice changes near the end. Keep most of the first half recognisable. Use Undo when a variation loses the groove; random generation will not exactly reproduce the edited example.

Track 6 · Break Generator
Track 6 · the reference four-bar slice sequence
Track 6 · the reference four-bar slice sequence

16 / FIRST GROOVE

Record a one-beat break manipulation.

SEQ RECORDPRESS→PAD 7HOLD / RELEASE

BRK PERF → ROLLS → SEQ RECORD → PAD 7 / 1/8 UP

Open BRK PERF → ROLLS. With playback running, press SEQ RECORD. At bar 4, beat 4, hold Pad 7 / 1/8 UP. Release on the next downbeat and stop recording. The gesture becomes part of the performance pattern; keep the rest of the phrase clear.

Track 6 · Pad 7 held only during the final beat of bar 4
Track 6 · Pad 7 held only during the final beat of bar 4

A track high-pass filter can make room below the break: start at CUTOFF 30%, RESO 3%, TYPE High pass. The kit supplies weight; the Think break supplies movement.

17 / FIRST GROOVE

Balance the parts in TRACKS.

K1TRACK / K2LEVEL / K3PAN

PAD FX + KNOB FX → K1 TRACK / K2 LEVEL / K3 PAN

Open TRACKS with PAD FX + KNOB FX. Use K1 to select a track, K2 to change its LEVEL and K3 for PAN. Begin with the drums, add bass, then bring the pad up until the harmony is clear. Let acid and break sit around that foundation.

TrackPartLEVELPAN
2Rhythmer Kit80C
3FMini-1 bass78C
4FM-106 chords82C
5Acid62C
6Think break68C
TRACKS · K2 bringing bass LEVEL from 100 to 78
TRACKS · K2 bringing bass LEVEL from 100 to 78
TRACKS · K2 bringing chord LEVEL from 100 to 82
TRACKS · K2 bringing chord LEVEL from 100 to 82
All five tracks · final reference balance

LEVEL is 0–127 and 100 is unity, not 100%. These values are starting points for these presets. Listen to the full mix, keep the low end clear and leave master headroom. A quieter pad can sound better than more reverb.

18 / FIRST GROOVE

Perform a track-mute jam.

MUTETAP→PADS 2–6TOGGLE TRACKS

STAY ON TRACKS → TAP MUTE → NUMBERED PADS 2–6

Stay on TRACKS so you mute whole tracks. A short tap of MUTE latches track-mute mode; each numbered pad then toggles that track. Do not hold PAD BANK here. Bring parts out and back on the downbeat. Mutes happen immediately, so your timing is the performance.

ControlWhat it does
Tap MUTE, then Pad 2–6Toggle the corresponding track mute
Hold MUTE + numbered padMomentary access to track-mute controls
SHIFT + pad in latched mute modeToggle solo for that track
SHIFT + MUTEClear every track/pad mute and solo
Tap MUTE againExit mute mode; existing mutes remain
Four-bar phraseParts left playing
1Drums
2Drums + bass
3Drums + bass + chords
4All five
5Bass + chords + Think break
6Chords + acid + Think break
7Drums + bass + acid
8All five
TRACKS · eight continuous four-bar mute phrases
TRACKS · eight continuous four-bar mute phrases

The full build and mute jam · 55 seconds

The video demonstrates the last four phrases as a continuous jam. The eight-phrase audio above also includes the build-up. On some instrument pages MUTE affects individual drum pads; use TRACKS for this guide. Clear mutes, then exit mute mode before playing notes again.

19 / FIRST GROOVE

Save the complete project.

SHIFTHOLD+PAD 16PRESS→B1 SAVEPRESS

CLEAR MUTES → EXIT MUTE MODE → SHIFT + PAD 16 → SAVE

Restore the five parts, stop playback and open the project menu with SHIFT + Pad 16. Press B1 SAVE and follow the naming prompt if this is the first save. Confirm the name and let the save finish. Open the project list with B2 OPEN to check that the project appears. Save the project, not just an instrument preset. Keep the Think WAV on the card and back up the project with its source samples.

Saving FIRST GROOVE with drums, bass, chords, acid and Think break
Another starting point: GEN

Save this project first. In a separate project or an unused group such as tracks 9–12, GEN can draft an idea using SOUND + MIDI. Listen, choose the sounds and edit what you keep. This is optional; it does not replace the groove you just made.

Optional GEN example · unused tracks 9–12
If you get stuck
  • Pads change patterns instead of playing notes: press SAMPLE to return to the selected sound.
  • A track is silent: check its number and loaded sound, press SHIFT + MUTE to clear mutes/solos, then check LEVEL on TRACKS.
  • A take went wrong: stop recording and use SHIFT + − to undo; SHIFT + + redoes supported edits.
  • A note keeps sounding: SHIFT + STOP sends All Notes Off.
  • Save shows NO CARD: make sure the SD card is inserted and available before saving. See projects and files.

About this example.

The common workflow and manual foundation come from Melodee’s guide by Kerem Kiliç (Ellic Studio) and contributors. RHYTHMER-specific instructions, the musical example and this adaptation are by Jazzy Rhythmer. Documentation: AGPL-3.0-only; licence.

Screen and audio notes

Screens and animations are rendered by the published 0.4.0-beta.3-r2 UI using this example’s notes and settings, then composited into the device photo for the films. They are not a camera recording of hardware. Audio uses native instruments rendered offline with effects and mix balancing. Generators are random; the demonstrated phrases include manual edits. Original presets retain their names. Engine code, presets, samples and hardware marks retain their own rights and notices.

Example provenance ↗